Design

Visual
systems.

Photography, hand-drawn work, graphic design, and UI/UX design. Four different lenses, one consistent visual language.

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From concept to craft.

Every project starts with constraints and intent — not blank canvases. The best design solves a real problem with elegance, not decoration.

Research Wireframes Visual design Handoff
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Visual systems

Design toolkit.

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Photography

Capture, Lightroom, and Photoshop for editing. Composition and light as primary tools.

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Drawing & Illustration

Pencil, ink, Clip Studio Paint and Adobe Illustrator for both traditional and digital illustration.

UX / UI Design

Figma, FigJam, Auto Layout, component systems and prototyping with realistic interactions.

Graphic Design

Brand systems, posters, layout, typography and visual assets for digital and print pieces.